• MAPS 
  • Shipment 1944 - Players can no longer shoot through the back of crates and kill players spawning in. 
  • MULTIPLAYER 
  • Fixed the new spectator Issues.
  • FEATURE UPDATES 
  • Updates to loot system 
  • Operation: Shamrock & Awe Community Event in MP and Zombies 
  • New content (weapons, camos, uniforms, charms, reticles, etc.) 
  • Shipment 1944 (available for Season Pass holders March 13th, and for free for non-Season Pass holders starting March 16th) 
  • Prop Hunt on DLC maps 
  • Vertical split screen/multi-monitor support 
  • MULTIPLAYER 
  • Connectivity/Spawns/Performance/Split Screen/Mechanics 
  • Fixed issue in Hardcore where players were able to rejoin a match from which they were just kicked 
  • Fixed issue where Player 2 in split screen on a guest account was being kicked to Local Play when creating first loadout Offline 
  • Fixed issue where players were crashing when equipping Scorestreaks 
  • Fixed issue where players crash after accepting invites to a public War match 
  • Fixed issue where matches were not starting properly from Featured playlists 
  • Fixed loss of functionality issue when players return to MP Menu after completing match in Local Play 
  • Fixed Discord presence image when at the Main Menu 
  • Fixed various issues with split screen exploits 
  • Fixed issue with Party Privacy Settings changing between Multiplayer and Zombies 
  • Fixed issue with split screen players being unable to press the "Back" button 
  • Fixed issue with split screen PS4 controllers not being able to access HQ with the "Option" button 
  • Fixed issue with LED keyboard not disabling correctly if launched with the setting disabled 
  • Fixed issue with "Fire" button lighting incorrectly if bound to a keyboard key 
  • Fixed issue with holding ALT+Enter 
  • NOT FIXED : Constant locking up during multiplayed gameplay
  • NOT FIXED : Random game crashing during online gameplay, some times worse than other.
  • KNOWN ISSUE : Unable to connection to host repeating over and over in game lobby.
  • NOT FIXED : Players in que with friends sometimes get entered into game as a 7th player on the same team, constantly stuck in spectator view only.
  • MAPS 
  • Fixed map exploits and collision issues on Gustav Cannon, Occupation, Anthropoid, and Valkyrie 
  • Fixed error when loading into a Custom TDM match on Anthropoid 
  • Party System/HQ 
  • Fixed issue where upon opening supply drops from the Options menu while in HQ, players would sometimes be transported to another part of HQ 
  • Fixed issue where players were unable to abandon Orders when in Major Howard's menu 
  • UI 
  • Various UI fixes and improvements (split screen, text descriptions, in-game store, menu tabs, Firing Range, missing/incorrect icons, Division slots, Soldier stats, widgets, text overlap, browsing speed in menus) 
  • Fixed issue where "My Emblems" tab was not informing players of how many emblem slots they had left 
  • Fixed issue where green star notification in the Dossier menu was not disappearing for Calling Cards section 
  • Fixed issue with mouse input on Prestige Token unlocks 
  • Fixed issue with weapon customization 
  • Fixed issue with "Position in Queue" displaying in the HQ, despite not being queued up 
  • NOT FIXED : Green star notification in the Dossier menu showing when nothing new exists in Secondary section
  • AUDIO
  • Fixed issue where players would hear the sound of a truck driving when loading into HQ 
  • Fixed audio bug in Major Howard menu 
  • NOT FIXED : Major sound stutter at random times.
  • WEAPONS/SCORESTREAKS 
  • Fixed issue where unlocking new Scorestreaks also equips them when players have three already equipped 
  • Fixed issue where players were able to reload the Combat Shotgun past the max amount of ammo 
  • Fixed explosive scorestreaks behavior underwater 
  • Fixed Combat Shotgun exploit 
  • Nerfed the Volkssturmgewehr (Increased recoil and decreased damage range to be more on par with other rifles in its class) 
  • RANKED PLAY 
  • Pushed through some fixes for issue where players were losing MMR 
  • Fixed issue where when Player 1 (party leader) leaves a lobby, Player 2 will not be automatically pulled out with Player 1 
  • Various UI fixes and improvements (icons, menu tabs) 
  • Fixed issue where when one player is kicked for inactivity, remaining players were also kicked 
  • GAMEBATTLES/CoDCASTER/ESPORTS MODE 
  • Fixed issues with lobby placement 
  • Fixed UI issues with Soldier tab and MLG Divisions 
  • Fixed issue where Axis's objective colors were not updating properly 
  • Fixed issue where some restricted items were still able to be equipped 
  • ZOMBIES 
  • Various UI fixes and improvements (menu displays, description text, weapon personalization, text overlap, unlock requirements, bleed out bar) 
  • Fixed issue in TDS where some players who were revived were teleported out of playable area 
  • Fixed issue where upgraded camo was not displaying for various weapons 
  • Fixed issues with Wüstling and other zombies pathing and behavior 
  • Fixed functionality issues with 9mm SAP 
  • Fixed issues with upgrading the Ripsaw 
  • Fixed issue where Pommel grenade fails to regenerate uses 
  • Eliminated fall damage (meaning, it can no longer take your armor) 
  • Reduced "red screen of death" opacity 
  • Fixed issue with the Zombies "Super Ability" key being lit in Multiplayer and Campaign 
  • Fixed issue with "Hold Show Scores" being lit on keyboard in Zombies
  • EMOTES
  • NEW ISSUE : Bring it on! emote now showing wrong emote. Pat on shoulder instead of bruce lee style hand guesture.
  • STEAM
  • NOT FIXED : Either steam if crashing and locking up COD, or COD is locking up and crashing steam.